About the game
Slain in battle, you have been carried to the tenth world. Here, in Valheim, you must conquer the realm and slay the monsters which Odin banished here long ago. Explore deep forest and freezing mountains, and build new settlements on the other side of vast seas – and gain the Allfather’s favour to become worthy of Valhalla!
A beautiful, procedurally generated world awaits you, shrouded in mystery. Venture into deep dark forests, climb snow-peaked mountains and discover what’s left of those who came before you. Take to the seas on a mighty longship, but be wary of sailing too far…
Development Blog: Well Equipped
21 November 2023
We want to start off this post by showing off one of the new armour designs for the Ashlands, now fully modelled and textured. Since fire is not only a symbol of destruction, but also of rebirth and new beginnings, we have named this set after one of the two first humans in Norse mythology.
20 November 2023
Some small, but still very much important, fixes for this patch!
7 November 2023
We know it's a bit late, but this patch finally brings the Jack-o-turnip and the new pointy hat to the default branch of the game! Hopefully we will be able to change our system for this fairly soon, so that the seasonal content can simply be tied to specific dates in the future, instead of having to pass through the Public Test Branch before being released.
Development Blog: Heavy Hitters
27 October 2023
It’s time for another monthly check-in! As you may have noticed, there is currently a patch out on the Public Test Branch, which we as always invite you to play! It features an engine update – but also some seasonal content like the Jack-O-Turnip and a brand new witch hat!
Introducing: Mats Minnhagen
19 October 2023
Aside from the main crew at Iron Gate, Valheim also benefits from the contribution of some talented freelancers. We want to give them a chance to introduce themselves and their work, and for you to get to know them a bit better!
The Trial of Tyr – Announcing the Winners
10 October 2023
The time has come to announce the winners of the very first Valheim speedrun competition – The Trial of Tyr! We're so impressed by everyone who attempted this difficult challenge and we want to thank everyone who gave it a go.
5 October 2023
A chunky set of fixes are coming your way in today's patch! We've got snap point adjustments, mini-boss fixes, UI corrections, and more! It also includes an update to dedicated servers, where you will now properly be able to use world modifiers there.
Development blog: Creature Feature
27 September 2023
Last time we focused a lot on the landscape and terrain – and we’ve shown off another landscape image on social media since then too – so this time we figured we’d take another look at the Ashlands’ inhabitants instead.
Development Blog: Lava Landscapes
30 August 2023
While the bugs were dealt with in Hildir’s Request, we have also been continuing to work away at the Ashlands. For example, we’ve been experimenting with the terrain generation to make it so that the Ashlands never border any other biomes other than Ocean. The journey there will be perilous, so you’d better be ready for it before you set sail!
Patch 0.217.14 – Hildir's Request
22 August 2023
The time has come for all those who have stocked up on gold from troll caves and fuling villages! Said gold is the prime currency in the world of Valheim after all, and there's a new vendor in the tenth realm where you can spend your riches.
The Trial of Tyr
22 August 2023
Vikings, the time has come to prove your worth to the gods once and for all. You’ve slain the mighty Eikthyr, you’ve bested the horrors that hide in the Swamps and you’ve taken Yagluth’s power as your own, but the Allfather has more in store for you.
Valheim is still growing, and the community is an important part of the development. Join the fanbase by following our social channels, joining our Discord, or signing up for our official newsletter.
Want to join our Public Test branch on Steam? Find out more and apply below.